Game Design, Free to Play and Mobile Games

Category: Mobile Games and Game Design (Page 1 of 2)

Can Be Resources Management Fun?

Managing resources is an activity which occurs in most free to play games. If it is upgrading heroes/buildings, fulfilling quests or just exchanging them for lives. They are also a part of the game’s economy. And economy is what drives player’s progression towards their short and long term goals.… Read the rest

My experience with Machinations

When you tried to search for tools created specifically for Game Designers, you probably came across Machinations – tool and visual language, designed to simulate game systems and mechanics through a set of standardized elements (nodes), which communicate through connections. This was my case a few years ago, when I was starting to work as a game designer for living.… Read the rest

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